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Old 08-07-2012, 07:11 AM   #11
dw3d
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Dymitr W
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Default Crystal Morph

Hi.
Hope I'm on time.

My video: http://vimeo.com/42401336

It shows short morphing driven by particles. Particles turning morpher mod on.

Animation, sim, rendering made inside MAX, compositing in Nuke.
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Old 08-21-2012, 10:05 AM   #12
Malkavian2003
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Karl Jahnke
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Default

Just heard that a "new" contest was being held. A tad late, but it is nice to see it back up.
Would love to see the VFX contest blossom to something greater!
Hope to see a new one soon.

Schloemo, very impressive comp! I enjoyed the hexagonal leaf bundles. Nice touch, and it blended well with the look of the overal piece. Would have liked to see the limbs and truck to be a little more rough, as the clean roundness of the growing splines didn't sell it as well as the simple hexagons, (which had bump/displacment maps?)
Still great work! And very professional.
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Old 09-13-2012, 10:21 AM   #13
Berube
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Jonathan Berube
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Blizzard Entertainment
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Default feedback | Schloemo

Schloemo,

Really, really cool stuff! I love the textured polygonal leaves.

Cheers,

-J
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Old 05-01-2013, 06:50 AM   #14
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Graham Baylis
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Smile Fantastic work here

Just thought I'd say that all this morphing is fantastic, just don't know how you guys do it!
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